On player safety

On one of the Discord servers I'm on, there's been lengthy, insightful conversation over the past day on player safety and how we each go about it.

Let's start with an absolute: player safety is paramount.

You do not know what lies within the psyche of your players, even if you know them well. It behooves you as GM to ensure that everyone gathered at your table feels safe and welcome. It is important to set a standard, make it crystal clear what your table rules are, and to ensure that not only are those rules understood, but that that should they be broken, that action is taken to repair and resolve issues.

This is a big responsibility.

Safety for your player community

A sign reading "Everyone is welcome". Photo by Katie Moum on Unsplash

If your table or wider gaming community isn't a welcoming space for people of all sorts to visit and participate in, personally, I think you have a problem. You certainly won't attract the diversity of players that will enrich your game and your life.

Ensuring that the people who are a part of your game understand the behaviours expected of them—even if they are your friends—means that you need to set some ground rules. Ideally, you can do this with your players, not to them.

As most of my play is online, the Discord server we use has what I hope is a clear code of conduct, and everyone is expected to abide by it. It is an aggregation and adaption of codes of conduct on several other servers I spend time on. The entire text is shown below.

Code of conduct

Please treat this server as if it was a valued public space like a museum or gallery. It is a shared community resource — a place to share skills, knowledge and interests through ongoing conversation. These rules exist to set expectations rather than as a set of absolutes. We'll adopt and evolve better rules as needed. If you think a rule needs change, raise it with the group, or if you prefer, an admin first.

Respect and equality

We will treat community members fairly and with respect. We will respect every community member’s gender identity, race, nationality, ethnicity, sexual orientation, disability, neuro(a)typicality, physical appearance, and religion or absence thereof.

No harassment

This community is an environment free from physical, verbal, emotional, or sexual harassment. Demeaning, discriminatory, abusive, or harassing behaviour will not be tolerated.

Boundaries

Individuals have the right to set boundaries for behaviour. If someone tells us something we are doing or saying is problematic, we will immediately stop (and edit or delete posts as needed).

PG and sensitive topics

This server aims to be a PG environment. We will strive to use appropriate language. We will be careful with sensitive or uncomfortable topics and avoid them when possible. Individuals have the right to express discomfort or sensitivity to topics and to request that the topics no longer be presented to them or that a post be edited or deleted.

Be agreeable, even when you disagree

You may wish to respond to something by disagreeing. That’s fine. But remember to criticise ideas, not people. Please avoid:

  • name-calling
  • ad hominem attacks
  • responding to a post’s tone instead of its actual content
  • knee-jerk contradiction

Instead, provide thoughtful insights that improve the conversation.

Reporting incidents and moderation

If an incident takes place, please do the following:

  1. Speak up against the behaviour as it’s happening, if you feel comfortable doing so, especially if it is directed at someone else. Ask the person(s) to cease the problematic behaviour and remind them of this Code of Conduct. Remain calm and professional. Seek a resolution without involving an admin if possible.
  2. Document what took place with screen captures and first-hand accounts when possible. Note the date and time when it took place, the person who did the wrong thing, anyone else present, what was said, and whether this is an ongoing or repeat situation.
  3. Report what took place to an admin either by Discord private message or via email.

Receiving feedback that your behaviour is problematic

If anyone says you have violated the Code of Conduct or your behaviour is problematic:

  1. Stop the behaviour. If necessary, take a break to think clearly.
  2. Listen to the person reporting the issue.
  3. Be self-critical and take the time to understand how your behaviour could have been problematic. Try to understand the perspective of the person reporting the problem.
  4. Accept your actions may not be viewed the same by everybody. Take responsibility for what took place, even if it was not your intent. Apologise unconditionally and propose solutions.
  5. Do not argue the wrong or right of your actions or attempt to garner support for your actions. Do not retaliate in any way against involved parties or any other community members.
  6. Understand that for severe or repeated issues, you can be suspended or removed from the server.

Resolving incidents

Any incident will be reviewed with any involved parties and with the responsible party. A decision will be made by the server owner as to whether a warning, suspension, or removal should take place.

No GenAI. Ever.

Generative AI is an unethical technology that creates immense harm in the world generally, in the TTRPG industry, and in our lives specifically.

Please do not:

  • post on this server using GenAI tools
  • post GenAI-generated content including images, character images, maps, visual aids, and text
  • use AI aids to play games via this server.

Note that machine-learning tools, such as grammar checkers and photo editing tools, do not fall under the generative AI banner. There is no restriction on how tools like that are used, though there is a preference for learning the skills these tools help with so that you don't need them.

In-game safety

Players should be encouraged to privately let the DM know any lines or veils that will bother them, especially any triggering or upsetting activities, monsters, or situations. If you run a game that takes normal human emotions into account, it is unlikely that most troubling human issues will be crossed, but it's best to be aware. And it's critical to ask.

There are a range of tools available to do this, mentioned at the end of this post.

As a part of my campaign introduction documents I include the following text. It's not wholly my original work, but adapted from several sources.

Table safety

The typical game will probably be somewhere between PG and MA15+. It might get a little violent, bawdy, or sweary, but only in the interest of the story and only in context. Consider those around you and moderate yourself accordingly.

The campaign may feature themes, incidents, or creatures that cause personal discomfort. We will deal with these as sensitively as possible.

Lines

This game will not contain instances of physical violence towards children, unwanted sexual contact, animal abuse or cruelty, party-initiated torture, intra-party violence, or intra-party betrayal.

Veils

Cannibalism, mental assault, ritual sacrifice, kidnapping, consensual sex, enemy-initiated torture, extreme gore, or parasitic invasion will be “veiled” off-screen.

If at any time you don’t feel comfortable with the content or direction of the game, say “pause for a second” and we will stop the game and address your concerns.

I also include some directives in my character creation guidelines.

Your character

  1. You may not play an evil character. Alignment is governed by the determined by actions model, i.e. what you do defines your alignment.
  2. Violence is fine, but cruelty is not (especially towards innocents and animals). Generally, you should only be attacking things in self-defence or that are irredeemably evil.
  3. Player vs. player action is always acceptable if it meets the purpose of driving the story forward, but it never should escalate to violence against each other.
  4. In-character roleplay is encouraged but not required. Play the way you feel comfortable. Game tone should be serious, but enjoyable. Dumb jokes are expected.

Playing TTRPGs with young people

There is a much longer conversation to be had here, and I am not the expert. So just a brief comment from me.

Younger players, under 13-16 years, may need additional guidance on what is acceptable at the table. You must ensure that you have parental consent to provide social guidance to children of other people.

Here in Australia, especially if you are volunteering for a kid's gaming group in any capacity, you may be required to obtain a Working with Children or Working with Vulnerable People check. These are managed at state government level.

Tools you can use

There are many tools available to help you with player safety. Using them will only help you improve your game.

The cover of Consent in Gaming
I use and recommend:

  • The Deck of Player Safety, which is available in both physical and digital form
  • Monte Cook Games' Consent in Gaming, which will both help you judge what to include and how in terms of mature content in your game, how to raise it with your players, and how to deal with things when a player feels uncomfortable
  • the TTRPG Safety Toolkit from Kienna Shaw and Lauren Bryant-Monk, which is available in several languages

I hope this look into how player safety is managed for my group is useful. I value your input and would welcome comments.

Comments